City Bosses - Wiki - Puria Online
City Bosses
Each city hides a boss behind a lever: finish the city's missions, fight it alone or with up to 4 friends once a day, and get your own Boss Bag in the depot.
Every city has a boss of its own, sleeping in a private room. You face it by pulling a lever, alone or with up to 4 players, once every 24 hours.
The bosses
| City | Boss | NPC (say) | Level | Extra slot items |
|---|---|---|---|---|
| Thais | Valdric the Oathbroken | Captain Harkon (crypt) | 80+ | Iron Lantern, War Lantern, Sun Censer |
| Carlin | The Thornmother | Commander Brynja (grove) | 90+ | Firefly Jar, Rootbound Lantern, Moon Lantern |
| Ab'Dendriel | Aelthar the Moonshade | Ranger Aelindra (moonwell) | 100+ | Hunter's Lamp, Arcane Orb, Storm Jar |
| Kazordoon | The Molten Colossus | Marshal Durgan (forge) | 120+ | Ember Brazier, Frost Crystal Lantern, Burning Grimoire |
| Venore | Morvenna the Bog Witch | Guildmaster Mercer (swamp) | 150+ | Skull Candle, Bone Lantern, Winged Lantern |
How it works
- Finish the city's missions. The boss is the end of the city's story. For Thais, that means Captain Harkon's 12 missions.
- Go to the antechamber. The city's mission NPC takes you there.
- Stand on the 4 dark spots in front of the lever. The player who pulls must stand on the spot next to the lever. Everyone standing on the spots enters together (1 to 4 players).
- Every player must have the requirement and be off cooldown, and the boss room must be empty.
- You have 15 minutes. Warnings appear at 5 minutes and 1 minute. When time runs out, everyone is taken out and the boss disappears.
The 24-hour cooldown starts when you enter: entering and losing counts as your attempt for the day. Type !bosses to see every boss, whether you can face it and how long until you can try again.
Solo or in a group
The fight adapts to the number of players:
| Players | Boss health | Damage you take |
|---|---|---|
| 1 | 45% | 75% |
| 2 | 65% | 85% |
| 3 | 85% | 95% |
| 4 | 100% | 100% |
The boss's helpers scale the same way.
The reward: your own Boss Bag
- Everyone who took part gets their own bag. Taking part means you entered through the lever and either damaged the boss or were alive in the room when it died.
- The bag goes straight to your depot in the boss's city. It never touches your backpack or your corpse.
- It can't be lost. The reward is saved the moment the boss dies. If you died during the fight, disconnected or logged out, the bag is delivered the next time you log in.
- Each city has its own bag design.
What's inside depends on the boss: gold, potions, equipment that may come Rare, and a small chance of an Extra Slot item.
Frequently asked questions
Can I fight a city boss alone?
Yes. Alone the boss has 45% of its health and hits 25% softer.
How often can I fight it?
Once every 24 hours per boss. The cooldown starts when you enter the room.
My friend hasn't finished the missions. Can they come?
No. Every player on the spots must meet the requirement.
I died during the fight. Do I still get the bag?
Yes, if you damaged the boss before dying. The bag goes to your depot.
Where is my Boss Bag?
In your depot in the boss's city.
How do I see my cooldowns?
Type !bosses.